> For the complete documentation index, see [llms.txt](https://btehkmu.gitbook.io/btehkmu-zhi-nan-guide-book/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://btehkmu.gitbook.io/btehkmu-zhi-nan-guide-book/guide-book-en/magic-wooden-axe-we/worldedit/placement-commands.md).

# Placement Commands

No need to select a region, use the command cast at your own position. Pos. not need, generate with commands.

* Cylinder: //cyl //hcyl,
* Sphere: //sphere,
* Fill: //fill

{% tabs %}
{% tab title="cyl / hcyl" %}

## Cylinder Cylinder,

* Description: With yourself as the center, generate a cylinder.,
* Usage:`//cyl [-h] <pattern> <radius> [height]`.,

{% embed url="<https://media.discordapp.net/attachments/1125315150984003636/1125609021475393638/ezgif.com-video-to-gif_1.gif?ex=68e12a57&is=68dfd8d7&hm=031340ebb3bc3655a602fb3f47feb11aca1b5c8e975020f35340364845a3ba58&=&width=640&height=360>" %}

**Online tutorial**\
\[-h]: means hollow. Only generate the shell. You can also directly use`//hcyl <pattern> <radius> [height]`. \<pattern>: the block pattern to generate. \<radius>: the radius of the cylinder. Default is a perfect circle, only one value is needed. \[height]: the height of the cylinder. If not specified the default is 1, i.e. a flat circle.

{% embed url="<https://media.discordapp.net/attachments/1125315150984003636/1125611514628415662/ezgif.com-video-to-gif.gif?ex=68e12ca9&is=68dfdb29&hm=d325b056af4fef15f6fc212147e06f9e3fe3a3eb0e22276ba871f453501350c8&=&width=440&height=247>" %}

**Online tutorial**<br>

{% embed url="<https://www.youtube.com/watch?v=Me6LCrx2gK4&pp=ygUZbWluZWNyYWZ0IHdvcmxkZWRpdCAvL2N5bA%3D%3D>" %}
{% endtab %}

{% tab title="sphere" %}

## Sphere Sphere

* Description: With yourself as the center, generate a sphere.
* Uses:`//sphere [-h] <block> <radius> [raise or not]`.

> \[-h]: hollow. Only generate the shell. You can also directly use`//hsphere <pattern> <radius> [raise or not]`. : the block to generate. : the radius of the sphere. Default is a perfect sphere, only one value is needed. \[raise or not]: enter`true`to raise the bottom of the sphere to the placement position.

{% hint style="info" %}
Because spheres are rarely used in BTE, you don't need to learn them specially.
{% endhint %}

**Online tutorial**

{% embed url="<https://www.youtube.com/watch?v=6QmxkndoJF0&pp=ygUabWluZWNyYWZ0IHdvcmxkZWRpdCBzcGhlcmU%3D>" %}
{% endtab %}

{% tab title="fill" %}

## Fill Fill

> Filling holes with a specific block filling with specific block

> //fill \<Blocks> \<radius> \<depth>

{% embed url="<https://youtube.com/shorts/v-eG-ZusOvs?feature=share>" %}
{% endtab %}
{% endtabs %}
